![]() Lastly I renamed D3D11.dll, D3DCompiler_46e, and DXGI.dll to add. I've uninstalled (right click in NMM, Uninstall, From all Profiles) Texture Optimization Project 1.9 (the texture pack), Uninstalled Better LOD. That mess changes depending if I am looking straight on or different angles. If I have Ada open it, if I stand in the tunnel looking out toward Robco it looks fine. ![]() ![]() ![]() You can sort of see the doors, like the outlines and stuff. The CK calls it a garage door, or, was until it CTD. So I fast travel to Robco, enter the front door, loot the place, go downstairs and there is this huge gaping hole where the door should be. My Load Order (original, some mods have been removed)īeen playing Automatron and up to the point were you put the MSat unit into Ada and raid Robco and the base under it. At this point I'm thinking it's a setting or a lighting issue, hopefully someone here can help with that.
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